King Arthur: The Roleplaying Wargame
Neocore games made an awesome game. Released in 2009 King Arthur: The Roleplaying Wargame brings in elements of an RPG to a real time strategy.
While I personally have never played a game like this, I feel it has done a pretty good job of doing it.
3 days ago from the time of this post, I was looking for a game to play, because the US/AU timezone in EVE Online is a bit lacking in my current alliance. So I figure: “While I’m waiting for a Jabber alert, why not play a game?”.
I think, hey I like Empire: Total War, but even with DarthMod, before I can get towards the end of the time span with the more modern units I’ve already won the game. So maybe Napoleon: Total War might be good….
For $50 it’d be a bit of a money sink for a game with has an appalling AI, and E:TW didn’t exactly deliver.
I’ve heard good things about King Arthur: TRPWG, and for about $40 I can get the whole game, all expansions and DLC’s. Hey, and it’s got an AI way better than N: TW and E: TW.
The game, overall, is good. It takes you to the land of myth, in a time of magic. With Merlin, Arthur, Guinevere and other historal peoples from that time. It’s got a nice Chronicle to it, and the story develops as you play the game, and send your magic wielding heroes on quests, and make decisions.
While the graphics are a bit lacking, I noticed one really cool thing: the people in the units don’t all have the same face. WTF?
It is little things like this that make me like a game.
If you’re looking for a fun game, while not necessarily looking to spend a lot of money, this game will deliver.
Overall: 8/10.
